Best agent skills for animation review and audit
Evaluate one motion change or improve animation quality systematically across an existing product.
How to choose
Use Review Animations for a focused diff and Improve Animations for a codebase-wide, read-only roadmap. The split matters: one produces merge feedback, while the other spends judgment on prioritization and hands off self-contained implementation plans.
Review Animations
Reviews motion code against a strict craft bar, including purpose, easing, duration, origin, performance, and reduced motion.
Our take: Review Animations turns subjective motion critique into a demanding, inspectable review. It earns approval by checking whether motion has a job, uses appropriate easing and duration, originates spatially, stays performant, exits cleanly, and respects reduced-motion preferences.
Improve Animations
Audits motion across a codebase and produces prioritized, self-contained implementation plans without changing source.
Our take: Improve Animations is a useful separation-of-concerns skill: a capable model spends its effort surveying motion and making taste-heavy prioritization decisions, then leaves behind implementation-ready plans another agent can execute. That makes a codebase-wide polish pass more controlled than ad hoc tweaking.
Animate
Builds purposeful web animation by choosing whether to animate, then selecting the right tool, properties, timing, interruption, and exit behavior.
Our take: Animate is the collection’s strongest implementation skill because it makes motion a decision chain instead of a decorative afterthought. Purpose, frequency, tool choice, properties, timing, interruption, and exit behavior are resolved before code, giving agents a much better chance of producing motion that feels intentional.
Find Animation Opportunities
Finds interface moments that genuinely benefit from motion while rejecting decorative or high-frequency animation.