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Expert collection · 12 stable skills

Emil Kowalski Design Skills

A design-engineering toolkit for purposeful motion, interface polish, animation critique, and visual exploration.

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How this collection thinks

Emil’s collection treats taste as a sequence of small, explainable decisions rather than a vague aesthetic gift. Motion must serve orientation, feedback, or continuity; frequent interactions should remain quiet; implementation details such as easing, transform origin, interruption, and reduced motion decide whether an interface feels considered. Separate build, discovery, review, audit, and prototyping skills keep each agent task narrow.

Install

npx skills@latest add emilkowalski/skills

Best for

Frontend and mobile teams that already ship functional interfaces but want stronger motion judgment, more deliberate micro-interactions, practical critique, and a repeatable way to explore alternatives without accepting generic AI styling.

Trade-offs

This is a specialist collection, not a complete product-development lifecycle. Its animation opinions are intentionally strong, some guidance is tied to Emil’s preferred libraries, two lookup skills require explicit invocation, and the Swift reference sits outside the otherwise focused design-and-motion arc.

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Our reviewed entry points

These are the skills with the clearest standalone value. Each review explains the benefit and the cost.

Emil Kowalski
Animation

Animate

Animate is the collection’s strongest implementation skill because it makes motion a decision chain instead of a decorative afterthought. Purpose, frequency, tool choice, properties, timing, interruption, and exit behavior are resolved before code, giving agents a much better chance of producing motion that feels intentional.

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Emil Kowalski
Design

Emil Design Engineering

Emil Design Engineering is the broad taste layer behind the collection. Its value lies in turning invisible interface quality into concrete choices—subtle borders, shadows, typography, component behavior, and restrained motion—without pretending polish comes from a single visual style.

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Emil Kowalski
Review

Review Animations

Review Animations turns subjective motion critique into a demanding, inspectable review. It earns approval by checking whether motion has a job, uses appropriate easing and duration, originates spatially, stays performant, exits cleanly, and respects reduced-motion preferences.

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Emil Kowalski
Audit

Improve Animations

Improve Animations is a useful separation-of-concerns skill: a capable model spends its effort surveying motion and making taste-heavy prioritization decisions, then leaves behind implementation-ready plans another agent can execute. That makes a codebase-wide polish pass more controlled than ad hoc tweaking.

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Emil Kowalski
Prototyping

Prototype

Prototype addresses a common agent failure: converging on the first plausible UI and presenting cosmetic variants as exploration. By requiring materially different directions in a live picker, it turns subjective design choice into a fast comparison rather than a long prompt negotiation.

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Stable inventory

All 12 curated skills

In-progress experiments are excluded from this editorial collection.

Animation

Animate

Builds purposeful web animation by choosing whether to animate, then selecting the right tool, properties, timing, interruption, and exit behavior.

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Mobile Animation

Animate Expo

Builds native-feeling React Native and Expo motion with Reanimated, Gesture Handler, haptics, and device-aware performance constraints.

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Communication

Animation Vocabulary

Translates a vaguely described motion effect into the precise term a designer or agent can act on.

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Design

Apple Design

Applies Apple-inspired principles for physical, interruptible motion, gestures, spatial continuity, materials, and typography on the web.

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Emil Design Engineering

Encodes Emil’s core taste for polished interfaces, restrained motion, component details, and design decisions that compound.

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Frontend

Ask Sonner

Guides installation, usage, styling, theming, and troubleshooting for the Sonner React toast library.

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Pick UI Library

Chooses a trusted frontend library for a concrete UI need from an opinionated, maintained shortlist.

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Discovery

Find Animation Opportunities

Finds interface moments that genuinely benefit from motion while rejecting decorative or high-frequency animation.

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Audit

Improve Animations

Audits motion across a codebase and produces prioritized, self-contained implementation plans without changing source.

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Prototyping

Prototype

Builds genuinely different UI variants behind a visual picker so design direction can be compared in context.

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Review

Review Animations

Reviews motion code against a strict craft bar, including purpose, easing, duration, origin, performance, and reduced motion.

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Mobile Engineering

Write Swift

Guides modern Swift 6 design, concurrency, API modeling, performance, testing, and migration work.

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