aka. Agent Skills
Discover skills for AI coding agents. Works with Claude Code, OpenAI Codex, Gemini CLI, Cursor, and more.
Everything you want to know about JD Fiscus. Ask questions about background, skills, projects, or why you should hire him. Answers in JD's voice - direct, no BS, slightly self-deprecating.
Scan mode (untracked, missing, all)
Authoring WhatsApp Business Flows with validation, component guidance, and server integration patterns. Use when building conversational experiences, collecting user data, implementing conditional logic, or integrating with backend endpoints.
Initialize the file-based memory system for the current project. Creates the directory structure and starter files. Use when starting organized work on a new project.
This skill teaches proper Gemini CLI usage patterns. Use stdin piping instead of shell variable gymnastics. Covers code review, plan review, and general prompts.
Filter by machine type (work, personal, all)
Automatically refresh AWS SSO authentication tokens when encountering expiration errors. Use when AWS MCP tools fail due to expired SSO sessions.
This skill provides foundational knowledge about Asleep sleep tracking platform, covering core concepts, authentication, data structures, error handling, and platform-agnostic best practices. Use this skill when developers ask about Asleep fundamentals, API concepts, error codes, sleep data structures, or need to understand how the platform works before implementing platform-specific integration. This skill serves as prerequisite knowledge for sleeptrack-ios, sleeptrack-android, and sleeptrack-be skills.
ユーザーの作業フローから、Workflow Skillのマークダウンファイルを生成する。ワークフロースキル作成時、業務プロセス文書化時、またはユーザーがWorkflow Skill、作業フロー、業務プロセス、手順書に言及した際に使用する。
TypeScript style standards for AIRBot reviewers
Repository name or slug to unarchive
Knowledge about the context branch methodology for separating AI configuration from project code using git worktrees. Use when users ask about worktree structure, branch organization, or the separation of concerns pattern.
Use when designing error handling, confirmation dialogs, undo functionality, or any interaction where user trust matters. Covers building confidence through predictability and graceful failure.
AdonisJS Ace CLI expert for building TypeScript backend applications. Use when users need to scaffold, develop, build, or manage AdonisJS projects, run migrations, create models/controllers, or configure packages.
スキルの適切な粒度を定義(1スキル1目的、分割基準、結合基準)する。スキル設計時、粒度判断時、またはユーザーがスキル粒度、1スキル1目的、分割基準、結合基準、スキル設計原則に言及した際に使用する。
TypeScript type inference patterns and techniques
Build React SPAs where components are declarative UI consuming external state (Zustand/XState/TanStack Query). Logic lives in stores, not components.
Examines git diffs between commits or branches with intelligent analysis. Provides unified diff format with comprehensive summaries including file statistics, rename detection, and merge commit handling. Outputs formatted diffs to /claudedocs for documentation and review purposes.
Toegang tot het Hogeschool Utrecht Open-ICT competentiekader voor het analyseren en begrijpen van studentcompetenties en beroepstaken. Gebruik deze skill wanneer je: (1) Informatie nodig hebt over HBO-I beroepstaken binnen specifieke architectuurlagen (Gebruikersinteractie, Organisatieprocessen, Infrastructuur, Software, Hardwareinterfacing) en activiteiten (Analyseren, Adviseren, Ontwerpen, Realiseren, Manage & Control), (2) Details wilt over de tien kernvaardigheden (Juiste kennis ontwikkelen, Kwalitatief product maken, Overzicht creëren, Kritisch oordelen, Samenwerken, Boodschap delen, Plannen, Flexibel opstellen, Pro-actief handelen, Reflecteren) en hun competentieniveaus (1-4), (3) Studentcompetenties wilt analyseren of beoordelen tegen het framework, (4) Beroepstaken wilt identificeren voor specifieke architectuurlagen en activiteiten, of (5) Niveau-gerelateerde beschrijvingen nodig hebt voor feedback, beoordeling of curriculumontwikkeling.
This skill should be used when creating or applying Active Effects, working with effect changes and modes (ADD, MULTIPLY, OVERRIDE, CUSTOM), implementing duration tracking for combat, or handling effect transfer from items to actors.