visionOS platform-specific development with spatial computing, RealityKit, immersive spaces, and volumes. Use when building Vision Pro apps, 3D experiences, or mixed reality features.
View on GitHubfusengine/agents
fuse-swift-apple-expert
February 2, 2026
Select agents to install to:
npx add-skill https://github.com/fusengine/agents/blob/main/plugins/swift-apple-expert/skills/visionos/SKILL.md -a claude-code --skill visionosInstallation paths:
.claude/skills/visionos/# visionOS Platform visionOS-specific development for Apple Vision Pro spatial computing. ## Agent Workflow (MANDATORY) Before ANY implementation, launch in parallel: 1. **fuse-ai-pilot:explore-codebase** - Analyze existing visionOS patterns 2. **fuse-ai-pilot:research-expert** - Verify latest visionOS 26 docs via Context7/Exa 3. **mcp__apple-docs__search_apple_docs** - Check spatial computing patterns After implementation, run **fuse-ai-pilot:sniper** for validation. --- ## Overview ### When to Use - Building Vision Pro applications - Creating 3D spatial experiences - Mixed reality features - Immersive environments - Hand and eye tracking ### Why visionOS Skill | Feature | Benefit | |---------|---------| | Spatial computing | 3D interaction | | RealityKit | 3D content rendering | | Immersive spaces | Full environment | | Volumes | 3D bounded content | --- ## Scene Types | Scene | Description | |-------|-------------| | WindowGroup | 2D windows in space | | Volume | 3D bounded content | | ImmersiveSpace | Full immersive experience | --- ## Reference Guide | Need | Reference | |------|-----------| | Windows, volumes, spaces | [spatial-computing.md](references/spatial-computing.md) | | RealityView, 3D content | [realitykit.md](references/realitykit.md) | | Attachments, UI ornaments | [ornaments.md](references/ornaments.md) | --- ## Best Practices 1. **Start with windows** - Familiar 2D first 2. **Add depth gradually** - Volumes for 3D 3. **Use ornaments** - Attach 2D UI to 3D 4. **Respect space** - Don't overwhelm user 5. **Hand tracking** - Natural interactions 6. **Eye comfort** - Avoid rapid movements