Use when interpreting Culture Index surveys, CI profiles, behavioral assessments, or personality data. Supports individual interpretation, team composition (gas/brake/glue), burnout detection, profile comparison, hiring profiles, manager coaching, interview transcript analysis for trait prediction, candidate debrief, onboarding planning, and conflict mediation. Handles PDF vision or JSON input.
View on GitHubtrailofbits/skills
culture-index
January 24, 2026
Select agents to install to:
npx add-skill https://github.com/trailofbits/skills/blob/main/plugins/culture-index/skills/interpreting-culture-index/SKILL.md -a claude-code --skill interpreting-culture-indexInstallation paths:
.claude/skills/interpreting-culture-index/<essential_principles> **Culture Index measures behavioral traits, not intelligence or skills. There is no "good" or "bad" profile.** <principle name="never-compare-absolutes"> **Never compare absolute trait values between people.** The 0-10 scale is just a ruler. What matters is **distance from the red arrow** (population mean at 50th percentile). The arrow position varies between surveys based on EU. **Why the arrow moves:** Higher EU scores cause the arrow to plot further right; lower EU causes it to plot further left. This does not affect validity—we always measure distance from wherever the arrow lands. **Wrong**: "Dan has higher autonomy than Jim because his A is 8 vs 5" **Right**: "Dan is +3 centiles from his arrow; Jim is +1 from his arrow" Always ask: Where is the arrow, and how far is the dot from it? </principle> <principle name="survey-vs-job"> **Survey = who you ARE. Job = who you're TRYING TO BE.** > **"You can't send a duck to Eagle school."** Traits are hardwired—you can only modify behaviors temporarily, at the cost of energy. - **Top graph (Survey Traits)**: Hardwired by age 12-16. Does not change. Writing with your dominant hand. - **Bottom graph (Job Behaviors)**: Adaptive behavior at work. Can change. Writing with your non-dominant hand. Large differences between graphs indicate behavior modification, which drains energy and causes burnout if sustained 3-6+ months. </principle> <principle name="distance-interpretation"> **Distance from arrow determines trait strength.** | Distance | Label | Percentile | Interpretation | |----------|-------|------------|----------------| | On arrow | Normative | 50th | Flexible, situational | | ±1 centile | Tendency | ~67th | Easier to modify | | ±2 centiles | Pronounced | ~84th | Noticeable difference | | ±4+ centiles | Extreme | ~98th | Hardwired, compulsive, predictable | **Key insight:** Every 2 centiles of distance = 1 standard deviation. Extreme traits drive extreme results but are harder to m