Use when working on Unity game development - provides expert validation, asset generation, and performance profiling
View on GitHubnategarelik/game-dev-supercharger
game-dev-supercharger
January 21, 2026
Select agents to install to:
npx add-skill https://github.com/nategarelik/game-dev-supercharger/blob/main/skills/game-dev-workflow/SKILL.md -a claude-code --skill game-dev-workflowInstallation paths:
.claude/skills/game-dev-workflow/# Game Dev Supercharger Workflow ## Overview This skill provides professional Unity game development workflows with AI-powered expert validation, automated asset generation, and performance profiling. ## When to Use Use this skill when: - Making architectural decisions about Unity game systems - Generating game assets (2D sprites, 3D models) - Setting up Unity scenes with batch commands - Validating game performance against platform targets - Needing expert feedback on game design, architecture, or optimization ## Available Tools ### 1. spawn_expert_panel Get expert validation before making critical decisions. **Experts available:** - **GameDesignExpert**: Player psychology, game feel, engagement loops - **UnityArchitect**: Unity patterns, architecture, best practices - **PerformanceEngineer**: Optimization, frame budgets, profiling - **VisualDirector**: Art direction, visual cohesion, asset quality **When to use:** - Before implementing major game systems - When choosing between architectural approaches - To validate asset visual coherence - For performance optimization strategies **Example:** ``` User: "Should I use Unity's Physics2D or custom physics for my arcade game?" Claude: Let me consult the expert panel... spawn_expert_panel( decision="Use Unity Physics2D with arcade tweaks", experts=["GameDesignExpert", "UnityArchitect", "PerformanceEngineer"], context="Arcade baseball game targeting mobile and web" ) ``` ### 2. generate_2d_assets Generate 2D game assets using AI (Gemini, Leonardo, FLUX). **When to use:** - Need sprites, icons, or UI elements - Want multiple variations to choose from - Prototyping visual style **Example:** ``` generate_2d_assets( prompt="Baseball player sprite, batting pose", style="pixel art, 16-bit, retro", count=4, tool="gemini" # Free 500/day ) ``` ### 3. generate_3d_assets Generate 3D models using AI (Meshy, Hunyuan3D). **When to use:** - Need 3D models for Unity scenes - Prototyping environment props