Multi-agent orchestration system for Claude Code
Multi-agent orchestration system for Claude Code. HOUSTON coordinates Voyages, Missions, and Objectives while fresh Pods execute work autonomously.
Run test and lint validation gate. Use after implementation to verify code quality.
Check mission status and progress via fresh subagent. Queries Beads for features, tasks, bugs, and recent work activity. Keeps HOUSTON context lean.
End session. Reconciles exploration folders, appends context to CAPCOM, syncs Beads, displays session stats.
Select mode, delegate to analysis skill.
Explore ideas through conversation. HOUSTON asks questions, has opinions, and suggests background agents when investigation would help.
Interactive debugging through conversation. HOUSTON guides through 4 phases, asks questions, and suggests agents for investigation.
Structure work into plans and Beads. Three modes: plan from brainstorm, plan from scratch, or create Beads from existing plan.
Interactive code review through conversation. HOUSTON guides review, spawns specialized agents, and helps create Beads for issues found.
Mid-session context dump for fresh sessions. Generates structured handover prompt with current state, saves to comms/handover.md for copy/paste into new session.
Use to install Space-Agents in a project. Creates .space-agents/ directory and initializes Beads for issue tracking. Run once per project.
Start a Space-Agents session. Displays welcome screen with project status.
Select feature, select mode, delegate to execution skill.
Run test and lint validation gate. Use after implementation to verify code quality.
Write feature plan with tasks. HOUSTON convenes planning council, synthesizes their input, and guides user through approval stages.
Select feature, select mode, delegate to execution skill.
Launch ralph.sh in background. Automatic execution until completion or critical blocker.
Execute a single task with Worker/Inspector/Analyst crew. Self-fetches work from Beads.
Launch ralph.sh in background. Best for large features (10+ tasks). Automatic execution until completion.
Execute a single task with Worker/Inspector/Analyst crew. Self-fetches work from Beads.