aka. Agent Skills
Discover skills for AI coding agents. Works with Claude Code, OpenAI Codex, Gemini CLI, Cursor, and more.
Use when working with SwiftData - @Model definitions, @Query in SwiftUI, @Relationship macros, ModelContext patterns, CloudKit integration, iOS 26+ features, and Swift 6 concurrency with @MainActor — Apple's native persistence framework
Use when implementing iOS 26 SwiftUI features - covers Liquid Glass design system, performance improvements, @Animatable macro, 3D spatial layout, scene bridging, WebView/WebPage, AttributedString rich text editing, drag and drop enhancements, and visionOS integration for iOS 26+
Use when implementing SwiftUI animations, understanding VectorArithmetic, using @Animatable macro, zoom transitions, UIKit/AppKit animation bridging, choosing between spring and timing curve animations, or debugging animation behavior - comprehensive animation reference from iOS 13 through iOS 26
Use when working with Codable protocol, JSON encoding/decoding, CodingKeys customization, enum serialization, date strategies, custom containers, or encountering "Type does not conform to Decodable/Encodable" errors - comprehensive Codable patterns and anti-patterns for Swift 6.x
Reference — SwiftUI stacks, grids, outlines, and scroll enhancements through iOS 26
Use when debugging SwiftUI view updates, preview crashes, or layout issues - diagnostic decision trees to identify root causes quickly and avoid misdiagnosis under pressure
Use when implementing SwiftUI gestures (tap, drag, long press, magnification, rotation), composing gestures, managing gesture state, or debugging gesture conflicts - comprehensive patterns for gesture recognition, composition, accessibility, and cross-platform support
Use when profiling async/await performance, diagnosing actor contention, or investigating thread pool exhaustion. Covers Swift Concurrency Instruments template, task visualization, actor contention analysis, thread pool debugging.
Use when debugging navigation not responding, unexpected pops, deep links showing wrong screen, state lost on tab switch or background, crashes in navigationDestination, or any SwiftUI navigation failure - systematic diagnostics with production crisis defense
Reference — Comprehensive SwiftUI navigation guide covering NavigationStack (iOS 16+), NavigationSplitView (iOS 16+), NavigationPath, deep linking, state restoration, Tab+Navigation integration (iOS 18+), Liquid Glass navigation (iOS 26+), and coordinator patterns
Use when implementing 'CloudKit sync', 'CKSyncEngine', 'CKRecord', 'CKDatabase', 'SwiftData CloudKit', 'shared database', 'public database', 'CloudKit zones', 'conflict resolution' - comprehensive CloudKit database APIs and modern sync patterns reference
Use when implementing navigation patterns, choosing between NavigationStack and NavigationSplitView, handling deep links, adopting coordinator patterns, or requesting code review of navigation implementation - prevents navigation state corruption, deep link failures, and state restoration bugs for iOS 18+
Use when UI is slow, scrolling lags, animations stutter, or when asking 'why is my SwiftUI view slow', 'how do I optimize List performance', 'my app drops frames', 'view body is called too often', 'List is laggy' - SwiftUI performance optimization with Instruments 26 and WWDC 2025 patterns
Use when implementing SwiftUI search — .searchable, isSearching, search suggestions, scopes, tokens, programmatic search control (iOS 15-18). For iOS 26 search refinements (bottom-aligned, minimized toolbar, search tab role), see swiftui-26-ref.
Use when ANY beta tester reports a crash, ANY crash appears in Organizer or App Store Connect, crash logs need symbolication, app was killed without crash report, or you need to triage TestFlight feedback
Use when writing UI tests, recording interactions, tests have race conditions, timing dependencies, inconsistent pass/fail behavior, or XCTest UI tests are flaky - covers Recording UI Automation (WWDC 2025), condition-based waiting, network conditioning, multi-factor testing, crash debugging, and accessibility-first testing patterns
Use when CAAnimation completion handler doesn't fire, spring physics look wrong on device, animation duration mismatches actual time, gesture + animation interaction causes jank, or timing differs between simulator and real hardware - systematic CAAnimation diagnosis with CATransaction patterns, frame rate awareness, and device-specific behavior
Regenerate and debug types across the ARK stack (SDK, API, Dashboard). Use when fixing TypeScript type errors in ark-dashboard, updating types after CRD changes, regenerating types.ts from OpenAPI spec, debugging "Property does not exist on type" schema errors, or adding custom SDK functionality via overlays. Covers the full type pipeline from Kubernetes CRDs to TypeScript.
Design architecture for Ark features following existing patterns and principles. Use when planning new features, extending components, or evaluating technical approaches.
CVE research and security patch workflow for Ark. Provides CVE API integration, mitigation strategies, and security-focused PR templates. Works with research, analysis, and setup skills for comprehensive vulnerability fixing.
Guidance for structuring Ark documentation using the Diataxis framework. Use this skill when creating new docs, deciding where content belongs, reviewing documentation PRs, or restructuring existing documentation.
Guidance for developing the Ark Kubernetes operator. Use when modifying Go types, CRDs, controllers, or webhooks. Helps with CRD generation and Helm chart sync issues.
Run and write Ark Chainsaw tests with mock-llm. Use for running tests, debugging failures, or creating new e2e tests.
Search, create, and manage GitHub issues for the Ark project. Use when you need to find existing issues, create new ones, or update issue status.